![Federico Marino on Twitter: "Playing with celullar automatas in Three.js to generate procedural 3d structures. The model was exported to COLLADA and rendered in 3DS MAX #threejs #generativeart #ProceduralArt #3dart #webgl #digitalart # Federico Marino on Twitter: "Playing with celullar automatas in Three.js to generate procedural 3d structures. The model was exported to COLLADA and rendered in 3DS MAX #threejs #generativeart #ProceduralArt #3dart #webgl #digitalart #](https://pbs.twimg.com/media/EKOUUdzWoAIw_Ge.jpg)
Federico Marino on Twitter: "Playing with celullar automatas in Three.js to generate procedural 3d structures. The model was exported to COLLADA and rendered in 3DS MAX #threejs #generativeart #ProceduralArt #3dart #webgl #digitalart #
How to convert a Procedural texture into a bitmap image texture in 3ds Max for .fbx export | 3ds Max 2019 | Autodesk Knowledge Network
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